AsgardPvP

Cube recipes

Firstly, remember that there are in-game accounts that contain the most popular items:

  • *items (has most hard-to-roll rares/crafts, bases etc.)
  • *chars (has ready-to-go geared builds)

All items respawn every 2 hours, so don't be shy about taking anything you want from those accounts. You can as well simply copy characters from *chars account by dropping all they have on the ground and then picking it all up with your character.

If you couldn't find something to your satisfaction on those accounts, use the following FAQ and recipes to make items on your own.

FAQ:

How do I make Spirit in Monarch?

  1. Buy Monarch-looking Shield(Kite Shield) at Charsi.
  2. Upgrade it to Elite by adding 2 Thawing potions (=Monarch).
  3. Reroll it a couple of times (with nothing) until it's superior - 15ed/15ed (=Monarch 15/15).
  4. Add sockets by adding 3 TP Scrolls (= 15/15 Monarch 4 Sockets).
  5. Buy runes at any NPC and insert them.

How do I make Ethereal Exile in Sacred Targe?

  1. Buy ST Shield(Targe) at Akara.
  2. Upgrade it to Elite by adding 2 Thawing potions (=ST).
  3. Add Jah to make it Ethereal (= Ethereal ST).
  4. Reroll it a couple of times (with nothing) until it's superior - 15ed/15ed (=Ethereal ST 15/15).
  5. Add sockets by adding 3 TP Scrolls (= 15/15 Ethereal ST 4 Sockets).
  6. Buy runes at any NPC and insert them.

How do I make Arachnid Mesh?

  1. Buy Arach-looking Belt(Sash) at Charsi.
  2. Upgrade it to Elite by adding 2 Thawing potions (=Spiderweb Sash).
  3. Make it Unique by adding 1 Stamina Potion (=Arachnid Mesh).

Quick recipe: Sash+3 Stamina Potions (makes Elite Unique version of Sash)

How do I make Ethereal Sandstorm Treks?

  1. Buy SS-looking Boots(Heavy Boots) at Charsi.
  2. Upgrade it to Elite by adding 2 Thawing potions (=Scarabshell Boots).
  3. Make it Unique and Ethereal by adding 1 Stamina Potion and Jah rune at the same time (=eth SS).

Quick recipe: Heavy Boots + 3 Stamina potions + Jah (makes Elite Unique Ethereal version of Heavy Boots)

How do I make Aldur Boots?

  1. Buy Aldur-looking Boots(Light Plated Boots) at Charsi.
  2. Upgrade it to Exceptional by adding 1 Thawing potion (=Battle Boots).
  3. Make it Set by adding 1 Antidote (=Aldurs).

Quick recipe: Light Plated boots + 2 Antidote potions (makes Exceptional Set version of Light Plated Boots)

How do I make a craft?

  1. Just add a needed gem and keep it rolling.

How do I make a rare?

  1. Make it rare by adding 2 Keys (or 2 Keys+Jah to make it Ethereal and Rare).
  2. Upgrade it if needed (1 Thawing potion makes Exceptional, 2 Thawing potions makes Elite).
  3. Keep it rolling.

If you are sick and tired of rerolling items with needed affixes - you can install an auto-reroller. Watch the bottom of the"Mod info" section.

General recipes

Any Item + reroll = Superior Item (ilvl 99)
(so make sure to reroll an item before adding sockets (to make maximum sockets possible)

Any White Item + Jah Rune = Superior Ethereal Item (ilvl 99)

Superior Item + TP Scroll = 2(1)Sock

Superior Item + 2 TP Scroll = 3 Sock

Superior item + 3 TP Scroll = 4 Sock

Superior item + ID Scroll = 5 Sock

Superior item + 2 ID Scroll = 6 Sock

Any item rerolled in cube = Items of the same type with new random stats

Any Magic + TP Scroll = 2 Sock

Any Rare, Craft, Uniq + TP Scroll = 1 Sock

Any Rare, Magic Transmute - Rare, Magic Same Type New Affix

Any Uniq, Set Transmute - New, Set Same Type

Any Item + 1 Key = Magic item

Any Item + 1 Key + Jah Rune = Ethereal Magic item

Any Item + 2 Key = Rare item

Any Item + 2 Key + Jah Rune = Ethereal Rare Item

Any Item + Stamina Potion = Unique Item

Any Item + Stamina Potion + Jah Rune = Unique Ethereal Item

Any Item + Antidote Potion = Set Item Same Type

Item + Perfect Sapphire = Craft Hit Power Item

Item + Perfect Amethyst = Craft Caster Item

Item + Perfect Rubin = Craft Blood Item

Item + Perfect Emerald = Craft Safety Item

Any Item + Cham Rune = 2 Duped Items (if fits Into Cube)

Any Item + Vex Rune = Full Repair, Recharging

All Rare, Craft Amuls And Rare Tiaras Give 2 Skill To You Chars

Amulet + El Rune = Amulet SkillTab 1

Amulet + Eld Rune = Amulet SkillTab 2

Amulet + Tir Rune = Amulet SkillTab 3

Magic Items

Charms

Grand Charm + x2 El Rune =

SkillTab 1 + 45 Hit Point

SkillTab 1 + 12% Fast Hit Recovery

SkillTab 1 + 7% Faster Run Walk

Grand Charm + x2 Eld Rune =

SkillTab 2 + 45 Hit Point

SkillTab 2 + 12% Fast Hit Recovery

SkillTab 2 + 7% Faster Run Walk

Grand Charm + x2 Tir Rune =

SkillTab 3 + 45 Hit Point

SkillTab 3 + 12% Fast Hit Recovery

SkillTab 3 + 7% Faster Run Walk

Grand Charm + El Rune =

10 Maximum Damage 76 Attack Rating + 45 Hit Point

10 Maximum Damage 76 Attack Rating + 12% Fast Hit Recovery

10 Maximum Damage 76 Attack Rating + 7% Faster Run Walk

Grand Charm + Eld Rune =

132 Attack Rating + 20 Hit Point

132 Attack Rating + 12% Fast Hit Recovery

132 Attack Rating + 7% Faster Run Walk

Small Charm + El Rune =

5% All Resistance + 20 Hit Point)

5% All Resistance + 5% Fast Hit Recovery)

5% All Resistance + 3% Faster Run Walk

Small Charm + x2 El Rune =

5% All Resistance + 2 Strength

5% All Resistance + 2 Dexterity

(Random Stats)

Small Charm + Eld Rune =

11% Cold Resistance + 20 Hit Point

11% Cold Resistance + 5% Fast Hit Recovery

11% Cold Resistance + 3% Faster Run Walk

Small Charm + x2 Eld Rune =

11% Cold Resistance + 2 Strength

11% Cold Resistance + 2 Dexterity

(Random Stats)

Small Charm + Tir Rune =

11% Fire Resistance + 20 Hit Point

11% Fire Resistance + 5% Fast Hit Recovery

11% Fire Resistance + 3% Faster Run Walk

Small Charm + x2 Tir Rune =

11% Fire Resistance + 2 Strength

11% Fire Resistance + 2 Dexterity

(Random Stats)

Small Charm + Nef Rune =

11% Lighting Resistance + 20 Hit Point

11% Lighting Resistance + 5% Fast Hit Recovery

11% Lighting Resistance + 3% Faster Run Walk

Small Charm + x2 Nef Rune =

11% Lighting Resistance + 2 Strength

11% Lighting Resistance + 2 Dexterity

(Random Stats)

Small Charm + Eth Rune =

11% Poison Resistance + 20 Hit Point

11% Poison Resistance + 5% Fast Hit Recovery

11% Poison Resistance + 3% Faster Run Walk

Small Charm + x2 Eth Rune =

11% Poison Resistance + 2 Strength

11% Poison Resistance + 2 Dexterity

(Random Stats)

Small Charm + Ith Rune =

17 Mana Point + 20 Hit Point

17 Mana Point + 5% Fast Hit Recovery

17 Mana Point + 3% Faster Run Walk

Small Charm + x2 Ith Rune =

17 Mana Point + 2 Strength

17 Mana Point + 2 Dexterity

(Random Stats)

Small Charm + Tal Rune =

3 Maximum Damage 20 Attack Rating + 20 Hit Point

3 Maximum Damage 20 Attack Rating + 5% Fast Hit Recovery

3 Maximum Damage 20 Attack Rating + 3% Faster Run Walk

Small Charm + x2 Tal Rune =

3 Maximum Damage 20 Attack Rating + 2 Strength

3 Maximum Damage 20 Attack Rating + 2 Dexterity

(Random Stats)

Small Charm + Ral Rune =

36 Attack Raiting + 20 Hit Point

36 Attack Raiting + 5% Fast Hit Recovery

36 Attack Raiting + 3% Faster Run Walk

Small Charm + Ort Rune =

30 Defense + 20 Hit Point

30 Defense + 5% Fast Hit Recovery

30 Defense + 3% Faster Run Walk

Small Charm + x2 Ort Rune =

30 Defense + 2 Strength

30 Defense + 2 Dexterity

(Random Stats)

Jewels

Jewel + El Rune =

15% All Resistance + -15% Requirements

15% All Resistance + 15% Incrested Attack Speed

15% All Resistance + 7% Fast Hit Recovery

Jewel + Eld Rune =

30% Cold Resistance + -15% Requirements

30% Cold Resistance + 15% Incrested Attack Speed

30% Cold Resistance + 7% Fast Hit Recovery

Jewel + Tir Rune =

30% Fire Resistance + -15% Requirements

30% Fire Resistance + 15% Incrested Attack Speed

30% Fire Resistance + 7% Fast Hit Recovery

Jewel + Nef Rune =

30% Lighting Resistance + -15% Requirements

30% Lighting Resistance + 15% Incrested Attack Speed

30% Lighting Resistance + 7% Fast Hit Recovery

Jewel + Eth Rune =

30% Poison Resistance + -15% Requirements

30% Poison Resistance + 15% Incrested Attack Speed

30% Poison Resistance + 7% Fast Hit Recovery

Jewel + Ith Rune =

40% ED + -15% Requirements

40% ED + 15% Incrested Attack Speed

40% ED + 7% Fast Hit Recovery

Jewel + Tal Rune =

15 Maximum Damage + -15% Requirements

15 Maximum Damage + 15% Incrested Attack Speed

15 Maximum Damage + 7% Fast Hit Recovery

Jewel + Ral Rune =

20 Hit Point + 15% All Resistance

20 Hit Point + 30% Cold Resistance

20 Hit Point + 30% Fire Resistance

Jewel + Ort Rune =

20 Hit Point + 30% Lighting Resistance

20 Hit Point + 30% Poison Resistance

20 Hit Point + 40% Maximum Damage

Jewel + Thul Rune =

20 Hit Point +15 Maximum Damage

30 Maximum Damage

15 Maximum Damage + 40% Maximum Damage

Armor

Armor + El Rune = 4 sock 24% Fast Hit Recovery

Armor + Eld Rune = 4 sock 100 Hit Point

Armor + Tir Rune = 4 sock 20 Strength

Shield + El Rune = 4 sock 60 Hit Point

Shield + Eld Rune = 4 sock 30 Faster Block Rate 20 Increased Chance Of Blocking

Circlet + El Rune = SkillTab 1 2 sock

Circlet + Eld Rune = SkillTab 2 2 sock

Circlet + Tir Rune = SkillTab 3 2 sock

Circlet + Minor Healing Potion = 3 sock 30% Faster Run Walk

Weapons

Clubs class + El Rune = 3 Warcries 30 Strength 2 sock

Rare items

Claws

WW Claws

Firstly, upgrade Normal claw to Elite(+2 thaw potions).

Add 2 Keys to make it Rare

Add 2 Keys + Jah rune to make it Rare and Ethereal.

Reroll.

Trap Claws

Trap claws are Hand Scythe, Greater Claws, Greater Talons, Scissors Quhab. They spawn 15 strength, 5 replenish, and resistances instead of 300ed/450 ed, etc.

Make one of the claws listed above.

Add 2 Keys to make it Rare.

Add 2 Keys + Jah rune to make it Rare and Ethereal.

Reroll.

If you are sick and tired of rerolling items with needed affixes - you can install an auto-reroller. Watch the bottom of the"Mod info" section.