AsgardPvP

Cube recipes

First of all, remember that there are in-game accounts that contain the most popular items:

  • *items (has most hard-to-roll rares/crafts bases etc.)
  • *chars (has ready-to-go geared builds)

All items respawn every 2 hours so don't be shy to take anything you want from those accounts. You can as well simply copy chars from *chars account by dropping all they got on the ground and then picking it all up with your character.

If you couldn't find something to your satisfaction on those accounts - use the following FAQ and recipes to make items on your own.

FAQ:

How do I make Spirit in Monarch?

  1. Buy Monarch-looking Shield(Kite Shield) at Charsi.
  2. Upgrade it to Elite by adding 2 Thawing potions (=Monarch).
  3. Reroll it a couple of times (with nothing) until it's superior - 15ed/15ed (=Monarch 15/15).
  4. Add sockets by adding 3 TP Scrolls (= 15/15 Monarch 4 Sockets).
  5. Buy runes at any NPC and insert them.

How do I make Ethereal Exile in Sacred Targe?

  1. Buy ST Shield(Targe) at Akara.
  2. Upgrade it to Elite by adding 2 Thawing potions (=ST).
  3. Add Jah to make it Ethereal (= Ethereal ST).
  4. Reroll it a couple of times (with nothing) until it's superior - 15ed/15ed (=Ethereal ST 15/15).
  5. Add sockets by adding 3 TP Scrolls (= 15/15 Ethereal ST 4 Sockets).
  6. Buy runes at any NPC and insert them.

How do I make Arachnid Mesh?

  1. Buy Arach-looking Belt(Sash) at Charsi.
  2. Upgrade it to Elite by adding 2 Thawing potions (=Spiderweb Sash).
  3. Make it Unique by adding 1 Stamina Potion (=Arachnid Mesh).

Quick recipe: Sash+3 Stamina Potions (makes Elite Unique version of Sash)

How do I make Ethereal Sandstorm Treks?

  1. Buy SS-looking Boots(Heavy Boots) at Charsi.
  2. Upgrade it to Elite by adding 2 Thawing potions (=Scarabshell Boots).
  3. Make it Unique and Ethereal by adding 1 Stamina Potion and Jah rune at the same time (=eth SS).

Quick recipe: Heavy Boots + 3 Stamina potions + Jah (makes Elite Unique Ethereal version of Heavy Boots)

How do I make Aldur Boots?

  1. Buy Aldur-looking Boots(Light Plated Boots) at Charsi.
  2. Upgrade it to Exceptional by adding 1 Thawing potion (=Battle Boots).
  3. Make it Set by adding 1 Antidote (=Aldurs).

Quick recipe: Light Plated boots + 2 Antidote potions (makes Exceptional Set version of Light Plated Boots)

How do I make a craft?

  1. Just add a needed gem and keep it rolling.

How do I make a rare?

  1. Make it rare by adding 2 Keys (or 2 Keys+Jah to make it Ethereal and Rare).
  2. Upgrade it if needed (1 Thawing potion makes Exceptional, 2 Thawing potions makes Elite).
  3. Keep it rolling.

If you are sick and tired of rerolling items with needed affixes - you can install an auto-reroller. Watch the bottom of the"Mod info" section.

General recipes

Any Item + reroll = Superior Item (ilvl 99)
(so make sure to reroll an item before adding sockets (to make maximum sockets possible)

Any White Item + Jah Rune = Superior Ethereal Item (ilvl 99)

Superior Item + TP Scroll = 2(1)Sock

Superior Item + 2 TP Scroll = 3 Sock

Superior item + 3 TP Scroll = 4 Sock

Superior item + ID Scroll = 5 Sock

Superior item + 2 ID Scroll = 6 Sock

Any item rerolled in cube = Items of the same type with new random stats

Any Magic + TP Scroll = 2 Sock

Any Rare, Craft, Uniq + TP Scroll = 1 Sock

Any Rare, Magic Transmute - Rare, Magic Same Type New Affix

Any Uniq, Set Transmute - New, Set Same Type

Any Item + 1 Key = Magic item

Any Item + 1 Key + Jah Rune = Ethereal Magic item

Any Item + 2 Key = Rare item

Any Item + 2 Key + Jah Rune = Ethereal Rare Item

Any Item + Stamina Potion = Unique Item

Any Item + Stamina Potion + Jah Rune = Unique Ethereal Item

Any Item + Antidote Potion = Set Item Same Type

Item + Perfect Sapphire = Craft Hit Power Item

Item + Perfect Amethyst = Craft Caster Item

Item + Perfect Rubin = Craft Blood Item

Item + Perfect Emerald = Craft Safety Item

Any Item + Cham Rune = 2 Duped Items (if fits Into Cube)

Any Item + Vex Rune = Full Repair, Recharging

All Rare, Craft Amuls And Rare Tiaras Give 2 Skill To You Chars

Amulet + El Rune = Amulet SkillTab 1

Amulet + Eld Rune = Amulet SkillTab 2

Amulet + Tir Rune = Amulet SkillTab 3

Magic Items

Charms

Grand Charm + x2 El Rune =

SkillTab 1 + 45 Hit Point

SkillTab 1 + 12% Fast Hit Recovery

SkillTab 1 + 7% Faster Run Walk

Grand Charm + x2 Eld Rune =

SkillTab 2 + 45 Hit Point

SkillTab 2 + 12% Fast Hit Recovery

SkillTab 2 + 7% Faster Run Walk

Grand Charm + x2 Tir Rune =

SkillTab 3 + 45 Hit Point

SkillTab 3 + 12% Fast Hit Recovery

SkillTab 3 + 7% Faster Run Walk

Grand Charm + El Rune =

10 Maximum Damage 76 Attack Rating + 45 Hit Point

10 Maximum Damage 76 Attack Rating + 12% Fast Hit Recovery

10 Maximum Damage 76 Attack Rating + 7% Faster Run Walk

Grand Charm + Eld Rune =

132 Attack Rating + 20 Hit Point

132 Attack Rating + 12% Fast Hit Recovery

132 Attack Rating + 7% Faster Run Walk

Small Charm + El Rune =

5% All Resistance + 20 Hit Point)

5% All Resistance + 5% Fast Hit Recovery)

5% All Resistance + 3% Faster Run Walk

Small Charm + x2 El Rune =

5% All Resistance + 2 Strength

5% All Resistance + 2 Dexterity

(Random Stats)

Small Charm + Eld Rune =

11% Cold Resistance + 20 Hit Point

11% Cold Resistance + 5% Fast Hit Recovery

11% Cold Resistance + 3% Faster Run Walk

Small Charm + x2 Eld Rune =

11% Cold Resistance + 2 Strength

11% Cold Resistance + 2 Dexterity

(Random Stats)

Small Charm + Tir Rune =

11% Fire Resistance + 20 Hit Point

11% Fire Resistance + 5% Fast Hit Recovery

11% Fire Resistance + 3% Faster Run Walk

Small Charm + x2 Tir Rune =

11% Fire Resistance + 2 Strength

11% Fire Resistance + 2 Dexterity

(Random Stats)

Small Charm + Nef Rune =

11% Lighting Resistance + 20 Hit Point

11% Lighting Resistance + 5% Fast Hit Recovery

11% Lighting Resistance + 3% Faster Run Walk

Small Charm + x2 Nef Rune =

11% Lighting Resistance + 2 Strength

11% Lighting Resistance + 2 Dexterity

(Random Stats)

Small Charm + Eth Rune =

11% Poison Resistance + 20 Hit Point

11% Poison Resistance + 5% Fast Hit Recovery

11% Poison Resistance + 3% Faster Run Walk

Small Charm + x2 Eth Rune =

11% Poison Resistance + 2 Strength

11% Poison Resistance + 2 Dexterity

(Random Stats)

Small Charm + Ith Rune =

17 Mana Point + 20 Hit Point

17 Mana Point + 5% Fast Hit Recovery

17 Mana Point + 3% Faster Run Walk

Small Charm + x2 Ith Rune =

17 Mana Point + 2 Strength

17 Mana Point + 2 Dexterity

(Random Stats)

Small Charm + Tal Rune =

3 Maximum Damage 20 Attack Rating + 20 Hit Point

3 Maximum Damage 20 Attack Rating + 5% Fast Hit Recovery

3 Maximum Damage 20 Attack Rating + 3% Faster Run Walk

Small Charm + x2 Tal Rune =

3 Maximum Damage 20 Attack Rating + 2 Strength

3 Maximum Damage 20 Attack Rating + 2 Dexterity

(Random Stats)

Small Charm + Ral Rune =

36 Attack Raiting + 20 Hit Point

36 Attack Raiting + 5% Fast Hit Recovery

36 Attack Raiting + 3% Faster Run Walk

Small Charm + Ort Rune =

30 Defense + 20 Hit Point

30 Defense + 5% Fast Hit Recovery

30 Defense + 3% Faster Run Walk

Small Charm + x2 Ort Rune =

30 Defense + 2 Strength

30 Defense + 2 Dexterity

(Random Stats)

Jewels

Jewel + El Rune =

15% All Resistance + -15% Requirements

15% All Resistance + 15% Incrested Attack Speed

15% All Resistance + 7% Fast Hit Recovery

Jewel + Eld Rune =

30% Cold Resistance + -15% Requirements

30% Cold Resistance + 15% Incrested Attack Speed

30% Cold Resistance + 7% Fast Hit Recovery

Jewel + Tir Rune =

30% Fire Resistance + -15% Requirements

30% Fire Resistance + 15% Incrested Attack Speed

30% Fire Resistance + 7% Fast Hit Recovery

Jewel + Nef Rune =

30% Lighting Resistance + -15% Requirements

30% Lighting Resistance + 15% Incrested Attack Speed

30% Lighting Resistance + 7% Fast Hit Recovery

Jewel + Eth Rune =

30% Poison Resistance + -15% Requirements

30% Poison Resistance + 15% Incrested Attack Speed

30% Poison Resistance + 7% Fast Hit Recovery

Jewel + Ith Rune =

40% ED + -15% Requirements

40% ED + 15% Incrested Attack Speed

40% ED + 7% Fast Hit Recovery

Jewel + Tal Rune =

15 Maximum Damage + -15% Requirements

15 Maximum Damage + 15% Incrested Attack Speed

15 Maximum Damage + 7% Fast Hit Recovery

Jewel + Ral Rune =

20 Hit Point + 15% All Resistance

20 Hit Point + 30% Cold Resistance

20 Hit Point + 30% Fire Resistance

Jewel + Ort Rune =

20 Hit Point + 30% Lighting Resistance

20 Hit Point + 30% Poison Resistance

20 Hit Point + 40% Maximum Damage

Jewel + Thul Rune =

20 Hit Point +15 Maximum Damage

30 Maximum Damage

15 Maximum Damage + 40% Maximum Damage

Armor

Armor + El Rune = 4 sock 24% Fast Hit Recovery

Armor + Eld Rune = 4 sock 100 Hit Point

Armor + Tir Rune = 4 sock 20 Strength

Shield + El Rune = 4 sock 60 Hit Point

Shield + Eld Rune = 4 sock 30 Faster Block Rate 20 Increased Chance Of Blocking

Circlet + El Rune = SkillTab 1 2 sock

Circlet + Eld Rune = SkillTab 2 2 sock

Circlet + Tir Rune = SkillTab 3 2 sock

Circlet + Minor Healing Potion = 3 sock 30% Faster Run Walk

Weapons

Clubs class + El Rune = 3 Warcries 30 Strength 2 sock

Rare items

Claws

WW Claws

Firstly, upgrade Normal claw to Elite(+2 thaw potions).

Add 2 Keys to make it Rare

Add 2 Keys + Jah rune to make it Rare and Ethereal.

Reroll.

Trap Claws

Trap claws are Hand Scythe, Greater Claws, Greater Talons, Scissors Quhab. They spawn 15 strength, 5 replenish, and resistances instead of 300ed/450 ed, etc.

Make one of the claws listed above.

Add 2 Keys to make it Rare.

Add 2 Keys + Jah rune to make it Rare and Ethereal.

Reroll.

If you are sick and tired of rerolling items with needed affixes - you can install an auto-reroller. Watch the bottom of the"Mod info" section.