GM Rules
GM are certain dueling rules, the most popular and fair ones.
These GM rules are made and adjusted specifically for Asgard PvP Realm. If the game has a "gm" prefix (e.g." gm duels"), then don't be a jerk and obey them - otherwise, you might be kicked out of the game by one of the moderators. Continuous disobeying might lead to a temp/perm ban.
General rules
- The duel starts once everybody said "go" or "g"
- Quitting the game results in a loss
- When TvT one person is chosen by each team to say "g" for the whole team
- Going to another location means a loss (exception - if you accidentally tp'd in town, then immediately came back)
- No disappearing off your opponent's map for more than 10 seconds (=defwhoring?)
- No overly defensive play (100% teleport off-screen as soon as you are on the opponent's mini-map)
- No avoiding contact with an opponent intentionally with no plans of attacking
- Refusal to show gear/inventory results in a loss
- No naked killing
- No mercenaries
- No use of Healing, Rejuvenation, Thawing and Antidote potions during and before a duel
- No excessive use of houses, walls
- No stupid precasts/prebuffs like Cyclone Armor, Fade, Town BO
- No casting of traps/missiles before both players say "g"
- Oak from Nature/Wisp/HotO is fine, Fade precast from claws is fine, ES from Memory is fine
- Enchant from Demon Limb is allowed if it stays in inventory (cube) during the duel
- No other charges from items (only ones listed above)
- Clay Golem is always allowed (Traps Assassins should use WSM bug to overstack Clay Golems slow)
- No Holy Freeze against IAS-based characters and Traps assassin
- Maximum Damage Reduced by and Magic Damage Reduced by - 30
- Replenish Life is capped at 40
- No use of Ethereal items (exception - item is Indestructible, has Zod rune or Self-repair/Replenish quantity)
- No Teleport when using Widowmaker
- Respecing during the duel is not allowed
- No more than 10% slow from items
- Maximum one 451 poison damage charm
- Ties are null duels
Resistances
If using more than one item granting percent or integer absorb, the maximum resistance to any element is 75
Fire resistance:
- 85 maximum + 0% absorb
- 80 maximum + 15% absorb
Cold resistance:
- max 400 total cold resistance + 0% absorb
- max 320 total cold resistance + 20% absorb
- max 250 total cold resistance + 40% cold absorb
If total cold resistance is more than 300, max cold resistance is 75
Lightning resistance:
- 85 maximum + 0% absorb
- 80 maximum + 20% absorb
Poison Resistance:
- 90 maximum + 0% PLR
- 85 maximum + 25% PLR
- 80 maximum + 75% PLR
Characters
Amazon:
- Slow Missiles is banned
Assassin:
- Dual-claw assassins: maximum resistance to any element is 80
- W/S assassins: maximum resistance to any element is 85
- Dual-claw assassins: only one item granting absorb is allowed
Necromancer:
- Bone Wall is banned
- Bone prison is allowed vs characters that have Teleport (only in 1v1)
- Iron Maiden and Life Tap are banned
- Amplify is allowed in TvT, Lower Resist is allowed only in 1v1, others are banned
- Fire resistance: 85 maximum + 15% sorb or 90 maximum + 0% sorb
Paladin:
- No use of Mediation if Prayer has more than one base point
- Holy bolt is banned
Sorceress:
- Can't use mana potions if using ES
- Can't have %absorb or + max resistance if using ES
- Replenish Life is capped at 27 if using ES
- %DR is capped at 31 if using ES
- Memory runeword can be used as a prebuff
- Cold Sorceresses may use Doom runeword
Items
- Dracul's Grasp (only for Smiter, but not in SvS)
- Exile runeword (only for Smiter, but not in SvS)
- Last Wish (really?^)
- Doom runeword (Only Cold Sorceress)
Skills
- Life Tap
- Iron Maiden
- Bone Wall
- Slow Missiles
LLD rules (30 lvl)
- Duels take place on Nightmare difficulty
- The duel starts once everybody said "go" or "g"
- Quitting the game results in a loss
- Going to another location means a loss (exception - if you accidentally tp'd in town, then immediately came back)
- No disappearing off your opponent's map for more than 10 seconds (=defwhoring?)
- Refusal to show gear/inventory results in a loss
- No naked killing
- No mercenaries
- No use of Healing, Rejuvenation, Thawing and Antidote potions during and before a duel
- No excessive use of houses, walls
- No precasts
- Replenish Life is capped at 20
- No use of Ethereal items (exception - item is Indestructible or Self-repair/Replenish quantity)
- Respecing during the duel is not allowed
Resistances
Cold resistance:
- max 165 total cold resistance
Lightning resistance:
- 75 maximum
Fire resistance:
- 75 maximum
- Necromancer, Barbarian, Druid: 85 maximum
Poison Resistance:
- 75 maximum + 50% PLR
Skills
Bone wall (no spam, maximum one at one game screen)
Bone prison
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